Spear Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a pastel coat over a brown low-cut shirt, and a Stetson hat upon her head. Her fur is greying and her face has many wrinkles. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Spear wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born several months after her father was called into army service. She moved out north to avoid the crime she committed. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A strong sense of loyalty to Half-Elven people; and she desires power and/or immortality
Ideals: Disciplined. Flaws: Racist. Bonds: Adventurer, Military, Criminal record. Occupation: Spy
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Masterwork Common Melee.
Elizabeth Brandon, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is well dressed, but even with her fine clothing she looks run-down. Her long white hair reaches down to her waist. Her thin eyebrows rest above her beady green eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. A true patriot, Elizabeth would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: The child of western immigrants she idolized her mother. A few years later when the south was not economically sound they moved to her current location. Due to her spouse's obsession with being a Shipwright they were divorced and she won custody of their son. She worked as a Butcher, and she later adopted a second son.
Motivation: Regain custody of her son.
Flaws: Ugly, Depressed. Bonds: Military, Immigrant, Family. Occupation: Butcher
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Zircon (80 gp). 1 Masterwork Common Ranged Weapon.
Oriax Shame, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a long, black, dusty cloak. His white hair has been sun bleached extensively. His eyes are likewise gold. His teeth are white and perfect.
Personality: He dislikes all the random violence that takes place in the south. He has a small toy that he constantly fidgets with.
History: He was born at the edge of vast island. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is terrified, and will act out of fear; and a need for knowledge about a nearby landmark
Ideals: Pacifist. Flaws: Addict, Fearful. Bonds: Attractive, Nature, Adventurer. Occupation: Mercenary
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 1)
Armor Class 7
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 6 (-2) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Gnome, Goblin
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 110 gp.
Gale Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she dresses well, wearing pastel shirts, loose pants, and blazers most of the time. Her gray fur is drawn into a tight pony tail with a rose scrunchie. She wears round tiny glasses practically rammed into her face.
Personality: She exudes charisma. She is a tour de force of persuasion. She can't help but pocket interesting objects she comes across
History: A powerful slaver made her what she is. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She is untrained/undisciplined, which makes her dangerous.
Motivation: Regain custody of her son; and a rival would like her out of the picture
Flaws: Insane. Bonds: Attractive, Criminal record, Mentor, Family. Occupation: Navigator
Voice: Stutters
Attributes [hide]
Medium (4'8") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 7 (-2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 500 sp. Sard (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!