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NPC Generator

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Ability Scores
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Advanced [show]


Ethereal In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears silk and lounges about seductively. She has dyed her greying red fur a little too much giving a sharp red color. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She is fixated on the number 1. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She enjoys reading and quiet.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. From her teen years she was always beautiful and desirable, so people have always doted on her. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane, Disease. Bonds: Attractive, Rich. Occupation: Bricklayer

Voice: Loud with bravado

Attributes [hide]

Ethereal In the Wind, Female Tabaxi Warrior 1
Medium (4'9") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)12 (+1) 7 (-2)12 (+1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Veloptima Turen, Female Gnome [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she is generally shirtless and showing off her tattooed chest. She has wavy brown hair. Her hazel unseeing eyes seem to look past you.

Personality: She is calm most of the time but flees social interaction. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: The child of a Jeweler, who enjoyed hunting, Veloptima was taken on many hunting expeditions. Veloptima abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. During her travels, Veloptima and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Veloptima discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Veloptima fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To reunite with her absent father; and marry her sister to traveling adventurers

Ideals: Justice. Flaws: Disease, Shy. Bonds: Nature, Adventurer, Family. Occupation: Priest

Voice: Timid voice

Attributes [hide]

Veloptima Turen, Female Gnome Monk 1
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 8 (-1)11 (+0) 11 (+0)11 (+0)
Skills Nature +2, Stealth +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: Peridot (30 gp).


Social Check DCs


Herleva Langley, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'9" and wears a lot of dark rich colors, with gold accents. Her right hand appears badly burned and disfigured. Her hair is cut close to her head. She is very pretty but has cold, dead eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Commoner school at a young age so that she could practice her psionic talents. She now travels the world, in search of power and loot.

Motivation: Balancing her hectic life and new Performer responsibilities is difficult; and elven compassion

Ideals: Passionate, Opinionated, Gifted. Bonds: Attractive. Occupation: Performer

Voice: Jamaican accent

Attributes [hide]

Herleva Langley, Female Human Commoner 1
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)10 (+0) 8 (-1)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1 Banded mail.


Social Check DCs


Ronwe Rage, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 5'4" and dresses well, wearing green shirts, loose pants, and blazers most of the time. Her left hand appears badly burned and disfigured. She wears her dark red hair up. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She pushes her goals aggressively. She is also a coward if confronted.

History: She was raised in a white middle class family as the only child. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She is untrained/undisciplined, which makes her dangerous.

Motivation: To find somewhere to settle down.

Flaws: Insane, Mundane, Fearful. Bonds: Attractive. Occupation: Miner

Voice: Deep voice with rolling R's

Attributes [hide]

Ronwe Rage, Female Tiefling Expert 1
Medium (5'4") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 12 (+1)14 (+2) 8 (-1)14 (+2)
Skills Insight +1, Nature +4
Senses Passive Perception 9
Languages Common, Abyssal, Halfling
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 2000 cp.


Social Check DCs

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