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NPC Generator

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Advanced [show]


Eggren Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses like a well dressed Barkeep does, and carries rapiers. Her crest is rusty and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is obsessed with her god.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gifted student she started as a Bather, but she got bored and became a Barkeep. She inherited the family business which she has now maintained for 6 years.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Fighting. Flaws: Insane. Bonds: Job, Religious, Military. Occupation: Barkeep

Voice: Soft and melodious

Attributes [hide]

Eggren Imbixtellrhyst, Female Dragonborn Paladin 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)10 (+0) 13 (+1)10 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 50 gp.


Social Check DCs


Makaria Quiet, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears black leather gloves, a black jacket, and tight pants. She has silver hair. She wears a mask on her face.

Personality: Calm and collected, she is a well trained Miner. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Makaria took refuge in the large cave and found the beat up scimitar and armor she uses now. She inherited the family business which she has now maintained for 15 years.

Motivation: To reunite with her absent father; and wants to raise her children well

Ideals: Entrepeneur. Bonds: Job, Military, Nature, Family. Occupation: Miner

Voice: Booming voice

Attributes [hide]

Makaria Quiet, Female Tiefling Sorcerer 1
Medium (5'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 7 (-2)12 (+1) 7 (-2)12 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 pp. Rhodochrosite (14 gp).


Social Check DCs


Silaqui Horner, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fighting clothing, which leaves very little to the imagination. She wears her auburn hair up. Her eyes are green and beady.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born in the north. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Silaqui fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Apothecary

Voice: Scandinavian accent

Attributes [hide]

Silaqui Horner, Female Half-Elf Rogue 2
Medium (5'3") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 7 (-2)9 (-1)
Skills Sleight of Hand +3, Survival +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Beast Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown shirt with thin yellow vertical stripes and tan pants. His broad hat is riddled with cuts and holes. His eyes are copper and beady.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born several months after his father was called into army service. Beast abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Fearful. Bonds: Job, Military, Adventurer. Occupation: Roofer

Voice: Mousy voice

Attributes [hide]

Beast Candle, Male Tabaxi Commoner 2
Medium (5'11") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)8 (-1) 6 (-2)10 (+0)
Skills Insight +0, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 270 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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