Adrie Leeming, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a yellow cloak and cross-gartered violet stockings. She has a penchant for wearing a ring with an oversized jet on her left hand. She has no hair. She has gleaming, smiling brown eyes.
Personality: Adrie speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. A true patriot, Adrie would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Adrie hails from a village terrorized by gnolls. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Military, Enemies. Occupation: Fortune-teller
Voice: Whispers
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 130 gp. 1 Crowbar.
Doudra Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears black leather gloves, a black jacket, and tight pants. She has wavy red crest. Her skin is flawless and her gold eyes scan people very quickly.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She is the product a well kept family trust fund and as such has never really known need. She took every job she could get her hands on, but the opportunities for Dragonborns in the south were limited. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Doudra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Attractive, Adventurer, Rich, Immigrant. Occupation: Detective
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +6
Possessions: 360 gp. 1 Masterwork studded leather.
Tree Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a lot of dark rich colors, with gold accents. She sports a flattop fur cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is obsessed with her god.
History: When she was but 7 years old her parents immigrated from the north. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She left for the north, certain she would find work there.
Motivation: She seems to be bored by most things.
Flaws: Insomniac, Mundane. Bonds: Attractive, Immigrant, Religious. Occupation: Barkeep
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 16 (+3) | 10 (+0) | 16 (+3) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Ignan, Druidic, Sylvan
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 80 gp. Chalcedony (40 gp). 1 Superior lock.
Nimble On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and likes to wear pastel tank tops with grey pants. He wears a feathered hat to cover his moderate length orange fur. His thin eyebrows rest above his beady amber eyes.
Personality: He loves telling others what to do and how they should feel about things. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often.
Ideals: Athletic, Opinionated, Artistic. Flaws: Ugly, Antagonistic. Occupation: Barkeep
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
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