Shedinn Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a black tunic with grey highlights, and long yellow pants that bunch up around his shoes. His crest is white and very short. His gold eyes are slightly larger than normal.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He believes the world needs to unite to get rid of giants once and for all.
History: He got into the Stableman business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has worked as a Stableman like his father before him.
Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg
Flaws: Insane. Bonds: Attractive, Enemies, Job, Family. Occupation: Stableman
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 17 (+3) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Goblin, Aquan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. Azurite (16 gp).
Alexandre Kendall, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears an entirely brown suit with black socks and a vest with buckled shoes. His chestnut hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is extraordinarily eccentric. Energy wise he seems alert and responsive.
History: Alexandre was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: Further expansion of business.
Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Body Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Ignan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Masterwork Common Melee.
Taklinn Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'5". He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Glassblower mother left him crippled. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: To end his boredom.
Ideals: Optimist. Flaws: Disease, Mundane. Bonds: Poor, Attractive. Occupation: Actor
Voice: German accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 3000 cp. Zircon (80 gp). 1 Masterwork Common Melee.
Bidreked Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His rusty crest is heavily combed to the right. His eyes are gold and beady.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He takes great joy in being the best Crown-heir in town.
History: He was born a particularly ugly child, much to the horror of his parents. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He ran away from his former home and has been making his living as a Crown-heir for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new crown-heir responsibilities is difficult
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Crown-heir
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 9 (-1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1100 sp.
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