Uzza Verity, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white stubble. She wears a faded coat and loose pants complete with Stetson hat. She has a hunchback. She wears her white hair down. She is baby faced.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born in a small forest village. She found a children's book about a Tiefling Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better kind of golem.
Motivation: Wants to have a good time and be beloved; and she wants to meet her childhood hero
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Barber
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 7 (-2) | 14 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Sylvan, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Banded mail.
Orryn Sympony, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a lot of dark rich colors, with gold accents. He keeps his brown hair in a flapper bob. His eyes are likewise green.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by illithids. Orryn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Someone believes him a fraud; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist, Opinionated. Bonds: Attractive, Religious, Enemies. Occupation: Dyer
Voice: Breathy voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 8 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 50 gp. 1 Masterwork Common Melee.
Jarana Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longbow, just in case, and is pretty ugly. Her auburn hair is braided into rings. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She served in the navy to pay for her family's outstanding loans. After coming to the age of reason, Jarana took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She wants nothing more than to rejoin the army; and to get a good night's sleep
Ideals: Justice, Gifted. Flaws: Ugly, Insomniac. Bonds: Military. Occupation: Mortician
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 30 pp.
Ridaro Hart, Female Half-Elf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a violet suit, grey shirt, and green tie. She keeps her long chestnut hair kept up in a rat tail. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She does not believe in betrayal or weakness as things to be tolerated. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Ridaro lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Fletcher, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now mingles about in high society.
Motivation: She is wracked by social anxiety; and regain custody of her son
Ideals: Justice. Flaws: Fearful. Bonds: Attractive, Family, Rich. Occupation: Roofer
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 40 gp. 1 Masterwork Common Melee.
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