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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Urshar Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman is dressed in an above average manner. With bright white hair. She tend to wears goggles to shield her eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. When money was particularly tight she was walking through alleys when she overheard a Animal Trainer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently she has begun working with bootleggers and crooks.

Motivation: She has decided she is irredeemable.

Ideals: Extrovert. Bonds: Attractive, Poor, Criminal record, Religious. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Urshar Fallack, Female Dwarf Fighter 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)6 (-2) 10 (+0)6 (-2)
Skills Insight +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 100 sp.


Social Check DCs


Moon On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in an above average manner. He sports a flattop fur cut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Slave Trader, his father struggled to pay the bills. Moon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Moon decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac.

Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Poor, Criminal record. Occupation: Junk Dealer

Voice: Whispers

Attributes [hide]

Moon On the Water, Male Tabaxi Commoner 1
Medium (5'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. 1 Magnifying glass.


Social Check DCs


Rathkran Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he wears green trousers with pastel and black striped suspenders. He wears various colorful collared shirts, and is pretty ugly. His silver crest, when down, is lengthy. His gold eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. In the meantime he has taken over work as a Mayor and occasionally as a mercenary.

Motivation: Further expansion of business; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Rathkran Baharoosh, Male Dragonborn Ranger 2
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)9 (-1) 9 (-1)11 (+0)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 220 gp.


Social Check DCs


Alice Vance, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tight fighting clothing, which leaves very little to the imagination. She sports silver long hair. She wears large thick round spectacles.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is obsessed with her god.

History: Alice was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's looking for her big break.

Ideals: Fighting, Artistic. Bonds: Religious, Poor, Adventurer. Occupation: Masseuse

Voice: Sighs a lot, exhausted

Attributes [hide]

Alice Vance, Female Human Commoner 2
Medium (6'0") Human, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 9 (-1)10 (+0) 13 (+1)9 (-1)
Skills Deception +1, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2

Possessions: Just what you see.


Social Check DCs

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