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NPC Generator

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Advanced [show]


Arnold Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is physically well-built. His silver hair is cut short. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 98. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the south his family was never financially stable. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Arnold's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Mentor, Poor. Occupation: Beggar

Voice: growls and snarls, animalistic

Attributes [hide]

Arnold Staurheim, Male Half-Elf Commoner 1
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)9 (-1) 8 (-1)10 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp. Deep green spinel (100 gp).


Social Check DCs


Aasathra Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a fancy green dress, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'4" when asserting herself. Her silver crest is braided into rings. Her eyes are likewise red.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Aasathra took refuge in the large cave and found the beat up warhammer and armor she uses now. She's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: She doesn't get along with people that don't share her tastes; and seeks redemption

Ideals: Artistic, Impeccable. Bonds: Attractive, Criminal record, Nature, Job. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Aasathra Raghthroknaar, Female Dragonborn Warlock 2
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)8 (-1) 14 (+2)12 (+1)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Deep green spinel (40 gp). Tourmaline (40 gp).


Social Check DCs


Tarhun Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing the road beaten gear of a warrior. His crest is blue and curly. His face is scarred and worn.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is frequently practicing swordplay.

History: Born in the north to a Spy, Tarhun learned a great deal about his father's area of expertise. Tarhun liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Spy soon after.

Motivation: Expand his business.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Military, Job, Nature. Occupation: Spy

Voice: American accent

Attributes [hide]

Tarhun Wivvyrholdalphiax, Male Dragonborn Paladin 3
Medium (6'4") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 7 (-2)11 (+0) 13 (+1)8 (-1)
Skills Deception +1, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2800 sp.


Social Check DCs


Art Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with top hat. He wears his beige fur up. He has a dull look in his hazel eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the south to a Barber, Art learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he has money and likes to spend it

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Adventurer, Rich. Occupation: Barber

Voice: Speaks with a cold

Attributes [hide]

Art Of Wine, Male Tabaxi Bard 1
Medium (5'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)11 (+0) 7 (-2)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 300 sp.


Social Check DCs

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