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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ar-Karo Prescott, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'10" western man, he dresses like a well dressed Tailor does. He has a very tight haircut. His face is scarred and worn.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also has developed a complete distrust of the Architect profession.

History: Ar-Karo hails from a village terrorized by brigands. After coming to the age of reason, Ar-Karo took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Job, Enemies. Occupation: Tailor

Voice: Thin and wheezing

Attributes [hide]

Ar-Karo Prescott, Male Half-Orc Monk 1
Medium (6'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)10 (+0) 16 (+3)6 (-2)
Skills Arcana +2, Stealth +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp. Red-brown spinel (150 gp).


Social Check DCs


Drifting Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a pastel vest and prefers blue and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His yellow fur is unkempt and raggedy. His eyes are likewise yellow. His teeth are yellowed and unaligned.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Racist. Bonds: Poor, Religious, Nature. Occupation: Tailor

Voice: Raspy

Attributes [hide]

Drifting Timber, Male Tabaxi Aristocrat 1
Medium (6'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)12 (+1) 12 (+1)5 (-3)
Skills Nature +3, Stealth +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Az-Bror Ramsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a large black jacket. His chestnut hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Az-Bror grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and find a way to reverse the transformation of his brother

Ideals: Optimist, Logical. Bonds: Adventurer, Immigrant, Family. Occupation: Blacksmith

Voice: Prounounces S like Z

Attributes [hide]

Az-Bror Ramsey, Male Half-Orc Expert 1
Medium (5'6") Half-Orc, Lawful Good (CR 1)
Armor Class 7
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 9 (-1)9 (-1) 14 (+2)8 (-1)
Skills Investigation +1, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1

Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Travok Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a colorful flower in his chestnut hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he is wracked by social anxiety

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Rich, Military. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Travok Graybeard, Male Dwarf Rogue 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)12 (+1) 17 (+3)7 (-2)
Skills Insight +5, Persuasion +0
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 80 gp. 3 Alchemist’s fire.


Social Check DCs

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