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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Trym Alton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is smooth and relatively long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Being a Crown-heir kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To protect his home; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Bonds: Family, Criminal record, Job, Guardian. Occupation: Crown-heir

Voice: Raspy

Attributes [hide]

Trym Alton, Male Human Rogue 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)16 (+3) 13 (+1)10 (+0)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Undercommon, Celestial
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 80 gp.


Social Check DCs


Aym Elusive, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a lot of dark rich colors, with gold accents. Her chestnut hair is lengthy. Her eyes are white.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Aym was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Scribe. She moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Scribe

Voice: German accent

Attributes [hide]

Aym Elusive, Female Tiefling Aristocrat 1
Medium (5'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)18 (+4) 10 (+0)12 (+1)
Skills Nature +6, Performance +3
Senses Passive Perception 10
Languages Common, Undercommon, Infernal, Terran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Silent In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She dresses in pastel turtlenecks beneath a red coat with white slacks. She has no fur. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. As long as the job gets done she does not care how it got done.

History: She comes from a rich northern family. In her 13th year, her parents were killed by a gnolls raid, leaving Silent alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she is greedy

Ideals: Professionalism. Flaws: Ugly, Insomniac. Bonds: Enemies, Rich. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Silent In Woods, Female Tabaxi Commoner 1
Medium (4'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)8 (-1) 15 (+2)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 160 gp. 1 Good lock.


Social Check DCs


Kaladan Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and sports green clothing, slightly heavier than average wear. His bronze crest is braided into rings. This gold eyed northerner is not easily forgotten.

Personality: Eccentric and domineering, Kaladan will drive conversation. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the north to a Stableman, Kaladan learned a great deal about his father's area of expertise. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He has worked as a Stableman like his father before him.

Motivation: A strong sense of loyalty to Tabaxi people; and find a way to reverse the transformation of his sister

Ideals: Extrovert. Flaws: Antagonistic, Racist. Bonds: Job, Family. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Kaladan Caavylteradyn, Male Dragonborn Commoner 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)7 (-2) 10 (+0)12 (+1)
Skills Acrobatics +1, Investigation +0
Senses Passive Perception 10
Languages
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 4000 cp.


Social Check DCs

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