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NPC Generator

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Advanced [show]


Tomph Sherwood, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and carries rapiers. She wears a colorful flower in her auburn hair. She has amber eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Tomph was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tomph fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs

Ideals: Fighting, Persistence. Bonds: Rich, Attractive, Religious. Occupation: Brewer

Voice: Tuts and clicks tongue

Attributes [hide]

Tomph Sherwood, Female Half-Orc Barbarian 1
Medium (6'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)11 (+0) 11 (+0)9 (-1)
Skills Investigation +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 20 gp.


Social Check DCs


Veit Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who sports grey clothing, slightly heavier than average wear, he is not a threatening figure. With bright auburn hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is used to getting what he wants. In part because he is a meticulous planner.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Mercenary mother left him crippled. He has built up a small fortune and can afford his own way.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and money/treasure

Ideals: Professionalism. Flaws: Insane, Greedy, Disease. Bonds: Rich. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Veit Hammerstone, Male Dwarf Rogue 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 80 gp. Chrysoberyl (120 gp). 3 Alchemist’s fire.


Social Check DCs


Akmen Creed, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a weathered and beat up set of banded mail beneath an oversized green coat. His purple hair is matted, messy, and big. His eyes are a pleasant silver.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He was granted divine powers by his dying sister.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Ugly, Disease. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Akmen Creed, Male Tiefling Sorcerer 2
Medium (6'4") Tiefling, Neutral Evil (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)17 (+3) 5 (-3)16 (+3)
Skills Acrobatics +0
Senses Passive Perception 7
Languages Common, Dwarven, Druidic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1000 cp.


Social Check DCs


Crampernap Nackle, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears just a blue suit. His hair is short and silver. His violet eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has all his life been fascinated with music.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Guard arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc

Ideals: Fighting, Artistic, Impeccable. Flaws: Antagonistic. Bonds: Rich. Occupation: Guard

Voice: Dark and ominous

Attributes [hide]

Crampernap Nackle, Male Gnome Adept 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 7 (-2)13 (+1) 12 (+1)8 (-1)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 50 gp.


Social Check DCs

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