Adrik Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'2" eastern man, he wears rags and sports a simple walking cane. His long golden hair is drawn into a two foot long braid. His eyes are blue and catlike.
Personality: Calm and collected, he is a well trained Barrister. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. In the meantime he has taken over work as a Barrister and occasionally as a mercenary.
Motivation: Wants a kiss; and a need for knowledge about a nearby landmark
Ideals: Gifted. Bonds: Poor, Job, Adventurer, Military, Has a crush. Occupation: Barrister
Voice: Squeaky
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 6 (-2) | 4 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30 pp. 1 Breastplate.
Shane Budd, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He typically wears grey cloth garments or leather armor. His auburn hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.
Personality: Eccentric and domineering, Shane will drive conversation. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: When he was but 3 years old his parents immigrated from the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their daughter. He worked as a Ruler, and he later adopted a second daughter.
Motivation: To reunite with his absent mother; and to unite with his sister
Ideals: Extrovert. Flaws: Impulsive. Bonds: Immigrant, Family. Occupation: Ruler
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 150 gp. 1 Banded mail.
Tûmûg Blakeley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tight fitting black shirt and pants. He carries with him a set of shortspears on his belt, each one with a ruby on the hilt. His black hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born a particularly ugly child, much to the horror of his parents. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. In the meantime he has taken over work as a Stableman and occasionally as a mercenary.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content
Ideals: Fighting. Flaws: Ugly, Mundane, Fearful. Bonds: Religious. Occupation: Stableman
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 5 (-3) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 5000 cp. Hematite (15 gp).
Merihim Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blue hair is heavily combed to the left. His eyes are gold.
Personality: He has always had a great fascination with Elven culture. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Merihim lived on a farm with his father, near the main road leading to a nearby town. While studying, he fell in love. They married and had a daughter. He has been saving his money to try and buy his sister's freedom.
Motivation: Regain custody of his daughter; and an old rival family wants him found
Ideals: Entrepeneur, Justice. Flaws: Racist. Bonds: Family, In love. Occupation: Doctor
Voice: Draws out vowels
Attributes [hide]
Medium (6'10") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 10 pp. 1 Disguise kit.
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