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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ar-Pratu Kimberly, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black armored body suit, with a simple green line shooting up and back down. He has white hair. His blue eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Ar-Pratu lived on a farm with his father, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Family. Occupation: Map Maker

Voice: Spits words with contempt

Attributes [hide]

Ar-Pratu Kimberly, Male Half-Orc Monk 1
Medium (6'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)9 (-1) 5 (-3)7 (-2)
Skills Medicine -1, Survival -1
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Fibblestib Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he is typically in his Sailor uniform, and is pretty ugly. His golden hair is long and unkept. His eyes are gray and catlike.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A true patriot, Fibblestib would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Sailor soon after.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Ugly, Antagonistic. Bonds: Job, Military, Nature. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Fibblestib Folkor, Male Gnome Rogue 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)13 (+1) 9 (-1)9 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 40 gp. 1 Bullseye lantern.


Social Check DCs


Flask Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown fur. He tends to wear a large pastel jacket. He has a hunchback. His fur is greying and his face has many wrinkles. He has gleaming, smiling hazel eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Flask grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Flask. He has set out to sabotage the competition.

Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption

Ideals: Disciplined, Philantrophist. Flaws: Ugly, Insane. Bonds: Criminal record, Job. Occupation: Dilettante

Voice: Loud with bravado

Attributes [hide]

Flask Candle, Male Tabaxi Expert 1
Medium (6'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 5000 cp. Red spinel (100 gp).


Social Check DCs


Menny Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'2", this woman is dressed in an above average manner. She sports a flattop hair cut. She tend to wears goggles to shield her eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She is lazy and tries to find solutions quickly.

History: She was born at the edge of vast desert. Menny liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She seems to be bored by most things; and money/treasure

Ideals: Justice. Flaws: Lazy. Bonds: Attractive, Poor, Nature. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Menny Loofollue, Female Gnome Fighter 2
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 7 (-2)13 (+1) 9 (-1)9 (-1)
Skills Athletics -1, Investigation +3
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 380 gp.


Social Check DCs

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