Huru Hailey, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her brown hair has been sun bleached extensively. She has hazel eyes and a black hat with a violet feather.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a font of random trivia from the lore and stories she has discovered
History: Born to a pair of adventurers, Huru grew up listening to her father's many stories. She worked as a nervous Farmer and found it very stressful. She now travels the world, in search of power and loot.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Job. Occupation: Farmer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 8 (-1) | 14 (+2) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Orc, Aquan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Decarabia Light, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and very much looks the part of a Junk Dealer. She has dyed her greying white hair a little too much giving a sharp white color. She tend to wears goggles to shield her eyes.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Decarabia was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 7 years.
Motivation: She has passion for adventuring and risk; and she'd like to take her coworkers down a peg
Ideals: Artistic, Optimist. Bonds: Job, Poor, Adventurer. Occupation: Junk Dealer
Voice: Scottish accent
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 600 sp. Freshwater pearl (16 gp).
Ghûra Bradshaw, Male Half-Orc [Permalink]
Personal [hide]
Description: He sports white clothing, slightly heavier than average wear. He carries with him a set of lances, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears a small hat to cover his moderate length blonde hair. He wears crescent spectacles with a black brim.
Personality: Always inclined to offer people food he seems plenty friendly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Ghûra was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 4 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business
Ideals: Fighting, Philantrophist, Entrepeneur. Bonds: Job, Mentor. Occupation: Painter
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 9 (-1) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +1
Possessions: 800 sp. 1 Everburning torch.
Audhild Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: 4'1" and lanky with angular features, she is an attractive figure. She dresses well, wearing grey shirts, loose pants, and blazers most of the time. She has moderate length black hair. Her face is covered beneath a completely black helmet.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. As long as the job gets done she does not care how it got done.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.
Motivation: To end her boredom.
Ideals: Optimist, Professionalism. Flaws: Mundane. Bonds: Attractive. Occupation: Blacksmith
Voice: Jittery and nervous
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 16 (+3) | 11 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 10000 cp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!