Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Chenna Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She has a slight overbite and is overall scrawny. She keeps her black hair in a pixie cut. Her eyes are violet and beady.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She always tries to repair and not replace. It was this mentality that drove her into the Jeweler business.

History: She was born blind and as such lacked many opportunities for work. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Jeweler. She became a Jeweler soon after.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Philantrophist, Persistence. Flaws: Ugly, Disease. Bonds: Job. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Chenna Swiftwhistle, Female Halfling Ranger 1
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)16 (+3) 12 (+1)13 (+1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Auran, Sylvan, Druidic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 60 gp.


Social Check DCs


Sun Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears brown leather gloves, a brown jacket, and tight pants, and a wedding ring on his left hand. His fur, while still mostly lavender, has prominent grey streaks. His skin is flawless and his copper eyes scan people very quickly.

Personality: Sun is depressed about a lot of things. He tends to be a nihilist. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Sun grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sun. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He loathes his own lifestyle; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Depressed. Bonds: In love, Attractive, Criminal record. Occupation: Sailor

Voice: Ums and uhs a lot

Attributes [hide]

Sun Grass, Male Tabaxi Warrior 2
Medium (5'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)10 (+0) 13 (+1)9 (-1)
Skills Athletics +0, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +1

Possessions: 50 gp.


Social Check DCs


Gomory Fear, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. She has dyed her greying red hair a little too much giving a sharp red color. She wears crescent spectacles with a black brim.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She takes great joy in being the best Merchant in town.

History: Born in the east to a Merchant, Gomory learned a great deal about her father's area of expertise. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her arcane talents. She has achieved small success as a Merchant.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Merchant

Voice: Posh accent

Attributes [hide]

Gomory Fear, Female Tiefling Aristocrat 1
Medium (6'4") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)11 (+0) 9 (-1)11 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Tricking Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He usually wears his pastel robe and has his axe always slung over his shoulder. He is portly but not overly obese. He keeps his orange fur in a pixie cut. His copper eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. He is afraid of women and trembles around them

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He was granted martial powers by his dying sister.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Gifted. Flaws: Shy, Racist, Mundane. Bonds: Guardian. Occupation: Miller

Voice: Speaks through clenched teeth

Attributes [hide]

Tricking Timber, Male Tabaxi Cleric 2
Medium (5'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 170 gp.


Social Check DCs

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