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NPC Generator

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Advanced [show]


Sekhmet Flaw, Female Tiefling [Permalink]

Personal [hide]

Description: She is dressed in an above average manner, and she perpetually has her sai ready. She keeps her long brown hair kept up in a rat tail. She is baby faced.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She's repulsed by the PC; and she desires power and/or immortality

Ideals: Fighting. Flaws: Secretive, Hedonist, Antagonistic. Bonds: Attractive. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

Sekhmet Flaw, Female Tiefling Fighter 2
Medium (5'5") Tiefling, True Neutral (CR 2)
Armor Class 8
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 10 (+0)16 (+3) 11 (+0)17 (+3)
Skills History +5, Medicine +2
Senses Passive Perception 10
Languages Common, Infernal, Auran, Giant
Attacks Melee -1 / 1d6-3, Ranged +0 / 1d6-2, Grapple -2

Possessions: 1700 sp.


Social Check DCs


Quillathe Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'4", this woman wears silk and lounges about seductively. She has wavy red hair. Her amber eyes are slightly larger than normal.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Quillathe was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to share knowledge with the world

Ideals: Persistence, Logical. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Courier

Voice: Whispers

Attributes [hide]

Quillathe Arnuanna, Female Half-Elf Fighter 1
Medium (5'4") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 500 sp. Deep green spinel (80 gp).


Social Check DCs


Melech Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a dagger on it. His purple hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Entrepeneur. Flaws: Emotional, Insane. Bonds: Attractive, Adventurer. Occupation: Herbalist

Voice: Raspy

Attributes [hide]

Melech Pandaemonium, Male Tiefling Fighter 1
Medium (6'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)9 (-1) 10 (+0)11 (+0)
Skills Athletics +4, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: Coral (150 gp).


Social Check DCs


Gerard Hailey, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is bristling with hidden weapons, mostly quarterstaffs and scimitars. His long golden hair is drawn into a two foot long braid. His eyes are a pleasant green.

Personality: Stoic and calm, he prefers to meditate than take action. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gerard was raised in a hard working conservative environment. He moved out west to avoid the crime he committed. Being a Assassin kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Disciplined. Bonds: Attractive, Criminal record, Slave, Job. Occupation: Assassin

Voice: Shortens vowels

Attributes [hide]

Gerard Hailey, Male Human Barbarian 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 5 (-3)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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