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NPC Generator

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Advanced [show]


Jarsali Suithrasas, Female Elf [Permalink]

Personal [hide]

Description: She dresses well, wearing tan shirts, loose pants, and blazers most of the time. She keeps her long chestnut hair kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: When she was but 7 years old her parents immigrated from the east. She has had some formal singing training, and achieved minor success. She has since lost track of the people in her past.

Motivation: To reunite with her absent father.

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Family, Immigrant. Occupation: Barrister

Voice: Speaks like tongue is numb

Attributes [hide]

Jarsali Suithrasas, Female Elf Druid 1
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 4 (-3)9 (-1) 8 (-1)15 (+2)
Skills Acrobatics +6
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Azzakh Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of the sun god around his neck, and a hammer on his belt. He wears his black crest down. He has a dull look in his red eyes.

Personality: Calm and collected, he is a well trained Detective. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Azzakh is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Azzakh grew up listening to his mother's many stories. He worked as a nervous Detective and found it very stressful. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Ideals: Fighting, Justice. Bonds: Job, Adventurer. Occupation: Detective

Voice: Mousy voice

Attributes [hide]

Azzakh Hashphronyxadyn, Male Dragonborn Warrior 1
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)11 (+0) 10 (+0)12 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 700 sp. Star rose quartz (60 gp).


Social Check DCs


Godfrey Compton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His white hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Godfrey hails from a village terrorized by drow. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he feels threatened by others

Flaws: Forgetful, Fearful. Bonds: Attractive, Enemies, Criminal record. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Godfrey Compton, Male Human Commoner 2
Medium (5'3") Human, True Neutral (CR 2)
Armor Class 7
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 13 (+1)11 (+0) 12 (+1)9 (-1)
Skills Performance +1, Stealth -1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2

Possessions: 130 pp.


Social Check DCs


Millicent Mancilla, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears rags and sports a simple walking cane. Her hair is long and golden with streaks of brown, and is pulled back with small violet clips. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She can speak with the recently deceased. She is able to make almost anything out of random pieces of junk.

History: Millicent was born in the west. At a young age she loved to build and create. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has achieved small success as a Seamstress.

Motivation: To share knowledge with the world; and she is unsatisfied with her job

Ideals: Gifted, Persistence, Logical. Bonds: Poor, Attractive, Job. Occupation: Seamstress

Voice: Speaks with lips pursed

Attributes [hide]

Millicent Mancilla, Female Half-Elf Bard 1
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)15 (+2) 7 (-2)12 (+1)
Skills Athletics +4, Insight +0
Senses Passive Perception 8
Languages Common, Elven, Giant, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 100 gp.


Social Check DCs

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