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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Art In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Armorer, and she perpetually has her quarterstaff ready. She wears a top hat to cover her moderate length black fur. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Cocky and sure of herself, she believes she is the best Armorer born in the past three hundred years. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Sold as a small child to a necromancer, Art was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Armorer. She struck the Armorer job and began her own company from there.

Motivation: To get a good night's sleep.

Ideals: Fighting, Logical. Flaws: Insomniac. Bonds: Job, Mentor. Occupation: Armorer

Voice: Can't modulate volume

Attributes [hide]

Art In the Storm, Female Tabaxi Expert 1
Medium (6'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)6 (-2) 14 (+2)9 (-1)
Skills Arcana +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp. Silver pearl (90 gp).


Social Check DCs


Three On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black fur is long and unkept. His blue eyes dart from person to person to random spaces in the air.

Personality: Three wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Barkeep profession.

History: Born in the south his family was never financially stable. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Poor, Mentor. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Three On the Water, Male Tabaxi Fighter 2
Medium (6'0") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 7 (-2)10 (+0) 13 (+1)9 (-1)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 600 sp. Chrysoberyl (80 gp).


Social Check DCs


Jak Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He wears his chestnut hair down. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a island tribe. Like his father and his sister before him, after school he went straight into learning to become a Courier. Recently he has begun working with bootleggers and crooks.

Motivation: He is content; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist. Flaws: Mundane. Bonds: Poor, Job, Nature, Criminal record. Occupation: Courier

Voice: Breathy voice

Attributes [hide]

Jak Thorngage, Male Halfling Warrior 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)13 (+1) 9 (-1)10 (+0)
Skills Medicine +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp. Deep green spinel (50 gp).


Social Check DCs


Thodris Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She wears her hair in dreadlocks. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born into a rich family. Like her mother and her brother before her, after school she went straight into learning to become a Barkeep. She has set out to sabotage the competition.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Logical. Flaws: Addict. Bonds: Attractive, Job, Rich. Occupation: Barkeep

Voice: Relaxed voice

Attributes [hide]

Thodris Hammerstone, Female Dwarf Commoner 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 14 (+2)10 (+0) 9 (-1)4 (-3)
Skills Medicine +1, Performance -1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 800 sp. 1 Banded mail.


Social Check DCs

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