Kassoon
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NPC Generator

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Advanced [show]


Dimble Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'5". He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He wears his auburn hair down. His ears are large.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Dimble is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Dimble was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Ploughman and was forced into it by his family; and find a way to reverse the transformation of his sister

Flaws: Ugly, Emotional. Bonds: Family, Poor, Immigrant. Occupation: Ploughman

Voice: Ums and uhs a lot

Attributes [hide]

Dimble Garrick, Male Gnome Monk 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)9 (-1) 16 (+3)8 (-1)
Skills Acrobatics +2, Insight +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +5

Possessions: 80 gp.


Social Check DCs


Percival Kitchur, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is dressed in a clean brown cloak covering his clean studded leather. He is tall, broad shouldered and powerfully built. With a patchy black beard and wild black hair. This green eyed westerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Flaws: Forgetful, Disease, Antagonistic. Bonds: Religious. Occupation: Bowyer

Voice: Ums and uhs a lot

Attributes [hide]

Percival Kitchur, Male Human Expert 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 11 (+0)10 (+0) 13 (+1)6 (-2)
Skills Deception +0, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 70 gp.


Social Check DCs


Eberdeb Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a blue vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is long and unkept. His violet eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Eberdeb took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he's repulsed by the pc

Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Mentor. Occupation: Soapmaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Eberdeb Daergel, Male Gnome Barbarian 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)15 (+2) 11 (+0)6 (-2)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Srorthen Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He carries with him a set of swords, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His red crest, when down, is lengthy. He has gleaming, smiling red eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Srorthen grew up listening to his father's many stories. He found a children's book about a Dragonborn Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Srorthen and his spouse have recently divorced.

Motivation: To reunite with his old friends; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Slave, Adventurer. Occupation: Dyer

Voice: Shortens vowels

Attributes [hide]

Srorthen Wystongjiir, Male Dragonborn Rogue 1
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)7 (-2) 12 (+1)12 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs

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