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NPC Generator

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Advanced [show]


Alvyn Ningel, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'2" and wears a blue coat over a pastel low-cut shirt, and a small hat upon his head. With a patchy red beard and wild red hair. His eyes are a pleasant blue.

Personality: He snorts whenever he laughs or is feeling confident. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Doesn't want to be a Engraver and was forced into it by his family; and an old rival family wants him found

Flaws: Impulsive. Bonds: Mentor, Adventurer, Family. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

Alvyn Ningel, Male Gnome Warlock 2
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)4 (-3) 16 (+3)13 (+1)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 260 gp.


Social Check DCs


Roland Leeming, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears many layers of old clothing at all times. His chestnut hair is knotted and matted. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Roland hails from a village terrorized by orcs. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by orcs. Roland was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and many orcs want him driven away

Flaws: Ugly, Antagonistic, Secretive. Bonds: Poor, Enemies, Immigrant. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Roland Leeming, Male Half-Elf Expert 1
Medium (5'5") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 4 (-3)11 (+0) 8 (-1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 200 sp.


Social Check DCs


Senteq Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'7". He dresses in collared shirts and wears a proper scarf over his head. His blonde hair is styled in orderly dreadlocks. His violet eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Senteq hails from a village terrorized by orcs. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Senteq took refuge in the large cave and found the beat up shield and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels kind of lost in life; and he is content

Ideals: Gifted. Flaws: Mundane, Depressed. Bonds: Enemies, Nature. Occupation: Actor

Voice: Ums and uhs a lot

Attributes [hide]

Senteq Nackle, Male Gnome Aristocrat 1
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)7 (-2) 12 (+1)11 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Hrathy Heiser, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a simple black robe with yellow stripes complete with hood. Her black hair is singed and shortened. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and she wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Rich, Military. Occupation: Servant

Voice: Timid voice

Attributes [hide]

Hrathy Heiser, Female Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)8 (-1) 17 (+3)8 (-1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs

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