Damaia Fear, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 6'1". She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. She has moderate length brown hair. She wears large thick round spectacles.
Personality: Damaia is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is obsessed with her god.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Damaia took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Extrovert, Gifted, Fighting. Flaws: Ugly. Bonds: Religious. Occupation: Cartwright
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 7 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 380 gp.
Anne Redfield, Female Human [Permalink]
Personal [hide]
Description: She dresses in grey turtlenecks beneath a black coat with green slacks. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her green eyes dart from person to person.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is lazy, self-centered, vain, and jealous.
History: She was born in the east. From her teen years she was always beautiful and desirable, so people have always doted on her. She left for the east, certain she would find work there.
Motivation: She desires power and/or immortality; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Flaws: Secretive, Selfish. Bonds: Attractive, Immigrant. Occupation: Tanner
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 800 sp. Iolite (60 gp).
Seven Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she is wearing a long, pastel cloak, and is pretty ugly. Her fur is short and gray. Her thin eyebrows rest above her beady green eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Seven lived on a farm with her father, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. She's also a talented Map Maker, but doesn't like to broadcast it.
Motivation: She'd like to take her coworkers down a peg; and to get a good night's sleep
Ideals: Joker. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Family, Job. Occupation: Slave Trader
Voice: Italian accent
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 7 (-2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 110 gp. 1 Half-Plate.
Flask Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he tends to wear a brown poncho over his likewise colored trousers and shirt. His gray fur is still thick. His face is covered beneath a completely black helmet.
Personality: He is irascible and easily irritated. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Flask was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Insane. Bonds: Poor. Occupation: Butcher
Voice: Italian accent
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 9 (-1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 600 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
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