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NPC Generator

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Lvl.
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Seed

Advanced [show]


Erevan Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'9" when asserting himself. His hair is brown and very short. This amber eyed westerner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born several months after his mother was called into army service. He moved out east to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Nothing but the best is good enough for him; and he has decided he is irredeemable

Ideals: Professionalism, Impeccable. Flaws: Shy. Bonds: Military, Criminal record. Occupation: Blacksmith

Voice: Italian accent

Attributes [hide]

Erevan Ariessus, Male Elf Monk 1
Medium (4'9") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)10 (+0) 11 (+0)16 (+3)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. Amber (120 gp).


Social Check DCs


Malquis Berevan, Female Elf [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a skull on it. Her silver hair is well kept. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Malquis is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Malquis was born with her father's beautiful face. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She was granted necromantic powers by her dying brother.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Extrovert, Gifted. Flaws: Addict. Bonds: Attractive, Religious. Occupation: Animal Trainer

Voice: Hissing voice

Attributes [hide]

Malquis Berevan, Female Elf Expert 1
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)5 (-3) 11 (+0)4 (-3)
Skills Intimidation -1, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 30 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp).


Social Check DCs


Shamil Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a blue poncho over her likewise colored trousers and shirt. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears her auburn hair up in a very large beehive style do. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She cannot resist a sob story and will often dote over anyone who has one.

History: Born in the west her family was never financially stable. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Attractive, Religious. Occupation: Bellfounder

Voice: pre-pubescent

Attributes [hide]

Shamil Fapplestamp, Female Gnome Aristocrat 1
Small (3'1") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp.


Social Check DCs


Eleanor Gladstone, Female Human [Permalink]

Personal [hide]

Description: This woman dresses well, wearing grey shirts, loose pants, and blazers most of the time, and sports empty pouches on her belt. She keeps her long chestnut hair kept up in a rat tail. She wears large thick round spectacles.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born on a small isolated farm. She has had some formal writing training, and achieved minor success. She has never given up on her writing dream.

Motivation: Money/treasure.

Ideals: Impeccable, Artistic. Bonds: Attractive, Rich, Nature. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Eleanor Gladstone, Female Human Monk 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)6 (-2) 7 (-2)15 (+2)
Skills Perception +0, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs

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