Dustin Eastoft, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a brown armored body suit, with a simple yellow line shooting up and back down. With bright chestnut hair and a scraggly beard. His eyes are likewise gray.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. Flattery will make him almost putty in your hands.
History: Gifted from a young age, Dustin studied abroad. His psionic abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He wants revenge against brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Gifted. Flaws: Selfish. Bonds: Poor, Enemies. Occupation: Animal Trainer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 20 gp.
Nedda Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries a battered kukri and tarnished scythe as well. Her blonde hair is cut jaggedly and amateurishly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is witty, but her monotone delivery comes off as unnerving She is obsessed with finding treasure.
History: Born to a pair of adventurers, Nedda grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Ideals: Entrepeneur, Fighting, Joker. Flaws: Insane. Bonds: Adventurer. Occupation: Priest
Voice: High pitched, excited
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 100 sp. 1 Masterwork Common Melee.
Korfel Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a tan poncho over his likewise colored trousers and shirt. His golden hair is braided into rings. His brown eyes lackadaisically let the world flow into them.
Personality: He speaks before he thinks and is too direct. He is obsessed with a lost civilization.
History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Athletic. Flaws: Impulsive, Depressed. Bonds: Adventurer, Military. Occupation: Map Maker
Voice: Pirate accent
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 9 (-1) | 13 (+1) | 5 (-3) | 18 (+4) |
Senses Passive Perception 7
Languages Common, Elven, Giant
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +2
Possessions: 150 gp.
Aura Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he is dressed in earthy colors with a pastel and tan handkerchief worn on his left side, and is pretty ugly. His broad hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aura is combative with any and all who dare try his patience in the slightest.
History: Aura was born in the south. At a young age he loved to build and create. Aura abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.
Motivation: To settle down with his crush; and meet up once more with his childhood friend
Ideals: Justice, Persistence. Flaws: Ugly, Cynical. Bonds: Adventurer, Has a crush. Occupation: Performer
Voice: Low range voice
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 2)
Armor Class 7
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 5 (-3) | 7 (-2) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple +1
Possessions: 500 sp.
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