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NPC Generator

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Lvl.
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Advanced [show]


Purban TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a lot of dark rich colors, with gold accents. He wears a colorful flower in his golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born at the edge of vast island. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Justice, Athletic. Bonds: Attractive, Job, Nature. Occupation: Farmer

Voice: Soft and melodious

Attributes [hide]

Purban TellPenny, Male Halfling Expert 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)7 (-2) 6 (-2)10 (+0)
Skills Nature +0, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Flame Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His yellow fur is greasy and uncared for. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He comes from a rich eastern family. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Enemies, Rich. Occupation: Healer

Voice: Sore throat, cough

Attributes [hide]

Flame Of Snakes, Male Tabaxi Adept 1
Medium (5'1") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp. Moss agate (12 gp).


Social Check DCs


Anverth Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His golden hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Anverth wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Anverth was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted from career to career and currently works as a Shepherd.

Motivation: He has passion for adventuring and risk; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Shepherd

Voice: Soft and mumbly

Attributes [hide]

Anverth Sympony, Male Gnome Fighter 2
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 10 (+0)11 (+0) 12 (+1)10 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 290 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp).


Social Check DCs


Tricking Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he is generally shirtless and showing off his tattooed chest. His fur is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Knight business at a young age. He worked as a nervous Knight and found it very stressful. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To reunite with his absent mother; and further expansion of business

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Job, Guardian, Family. Occupation: Knight

Voice: Loud with bravado

Attributes [hide]

Tricking Candle, Male Tabaxi Barbarian 1
Medium (5'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)8 (-1) 5 (-3)10 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 pp. 1 Backpack.


Social Check DCs

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