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NPC Generator

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Advanced [show]


Cloud Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses like a well dressed Armorer does. His long brown fur is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will rave to anyone who will listen. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born a particularly ugly child, much to the horror of his parents. Like his mother and his brother before him, after school he went straight into learning to become a Armorer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Detective again; and balancing his hectic life and new armorer responsibilities is difficult

Flaws: Ugly, Insane, Fearful. Bonds: Job, Poor. Occupation: Armorer

Voice: Dutch accent

Attributes [hide]

Cloud Of Wine, Male Tabaxi Cleric 1
Medium (6'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)9 (-1) 5 (-3)12 (+1)
Skills Perception -1, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 6000 cp.


Social Check DCs


Dimble Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a blue tunic with white highlights, and long grey pants that bunch up around his shoes, and is pretty ugly. He has a very tight haircut. His fierce brown eyes like to dwell on things.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Dimble hails from a village terrorized by giants. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. Days after completing his studies, news broke out that his hometown was attacked by giants. Dimble was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: To reunite with his old friends; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Enemies, Job, Adventurer. Occupation: Apothecary

Voice: Gruff and masculine

Attributes [hide]

Dimble Sympony, Male Gnome Monk 1
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)10 (+0) 12 (+1)7 (-2)
Skills Athletics +1, Deception +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Balimaar Byron, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of clubs, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His white hair is kept up in a ponytail inside a top hat. His face is scarred and worn.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a plains tribe. Balimaar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the west

Ideals: Fighting, Passionate, Entrepeneur. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Bowyer

Voice: Sore throat, cough

Attributes [hide]

Balimaar Byron, Male Human Expert 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 800 sp. 1 Banded mail.


Social Check DCs


Heward Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a worn and beaten armor. His hair is long and white with streaks of black, and is pulled back with small violet clips. His beard is black, braided, and well cared for. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with his god.

History: Gifted from a young age, Heward studied abroad. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of goblins; and many goblins want him driven away

Ideals: Gifted. Flaws: Sensitive, Ugly. Bonds: Religious, Enemies. Occupation: Unemployed

Voice: Mumbles to self between sentences

Attributes [hide]

Heward Selevarun, Male Half-Elf Cleric 1
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)11 (+0) 12 (+1)11 (+0)
Skills Athletics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 20 gp.


Social Check DCs

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