Travok Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears brown trousers with black and white striped suspenders. He wears various colorful collared shirts. He keeps his white hair in a flapper bob. His eyes are violet.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a minor phobia of water and hates getting wet.
History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Many dire rats want him driven away; and to share knowledge with the world
Ideals: Impeccable, Logical. Flaws: Fearful. Bonds: Poor, Enemies. Occupation: Barrister
Voice: High pitched and raspy
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1000 sp.
Zook Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: This southern man wears just a tan suit. His clothes are grease stained in places. He is bald on top and has large white tufts of hair around his ears. He wears large thick round spectacles.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in the south to a Cook, Zook learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Cook for hire.
Motivation: He is unsatisfied with his job; and expand his business
Flaws: Ugly. Bonds: Poor, Immigrant, Job, Military. Occupation: Cook
Voice: Spits and sputters
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp.
Hatae Conway, Female Half-Elf [Permalink]
Personal [hide]
Description: This northern woman wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a trident, but if one is not available she will default to her scimitar. Her clothes are grease stained in places. Her silver hair is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Hatae was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her first spouse was a Stableman, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Stableman they were divorced and she won custody of their son. She worked as a Sage, and she later adopted a second son.
Motivation: An old rival family wants her found; and to reunite with her absent mother
Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Sage
Voice: Smoker's lung
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 8 (-1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Draconic, Halfling
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 5000 cp.
Emerald Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A 5'5" western woman, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a flail, but if one is not available she will default to her shortbow. She has dyed her greying brown fur a little too much giving a sharp brown color. Her blue eyes lackadaisically let the world flow into them.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Emerald enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Emerald was born on a far western island where she grew up under the tutelage of her father, an expert Ruler. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is content; and to find somewhere to settle down
Ideals: Joker. Flaws: Hedonist, Mundane. Bonds: Immigrant. Occupation: Ruler
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Brass mug with jade inlays (200 gp).
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