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NPC Generator

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Advanced [show]


Lilith Reverence, Female Tiefling [Permalink]

Personal [hide]

Description: She wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. Her attire stands in sharp contrast to her rapier, which is beautifully polished and possesses an ornate carving of a dagger on it. She wears a Stetson hat to cover her moderate length white hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She snorts whenever she laughs or is feeling confident. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: The child of a Bowyer, who enjoyed hunting, Lilith was taken on many hunting expeditions. She has had some formal poetry training, and achieved minor success. She left for the south, certain she would find work there.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Artistic. Bonds: Attractive, Immigrant, Nature, Adventurer. Occupation: Engraver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lilith Reverence, Female Tiefling Bard 2
Medium (5'10") Tiefling, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)15 (+2) 10 (+0)18 (+4)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 170 gp. 1 Masterwork Common Melee.


Social Check DCs


Nykkan Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a black vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His rusty crest is lengthy and is close to two feet long. His fierce gold eyes like to dwell on things.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Around other people he will do his best to conceal his emotions and appear jolly.

History: Nykkan hails from a village terrorized by gnolls. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nykkan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Glassblower

Voice: Smoker's lung

Attributes [hide]

Nykkan Raghthroknaar, Male Dragonborn Rogue 2
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)4 (-3) 8 (-1)5 (-3)
Skills Animal Handling +1, Arcana -1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Margery Winchester, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her moppish silver hair is in a traditional bowl cut. She is very pretty but has cold, dead eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. Margery enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born in the west. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Margery took refuge in the old dungeon and found the beat up ceremonial dagger and armor she uses now. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Optimist. Flaws: Hedonist. Bonds: Rich, Attractive, Immigrant, Nature. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Margery Winchester, Female Human Cleric 3
Medium (4'10") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)7 (-2) 14 (+2)5 (-3) 17 (+3)6 (-2)
Skills Acrobatics +0, Religion -1
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Helja Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman is dressed in an above average manner, and a wedding ring on her right hand. She wears her hair in dreadlocks. She is baby faced.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. From her teen years she was always beautiful and desirable, so people have always doted on her. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wishes to resurrect an old love.

Ideals: Impeccable, Justice. Bonds: Attractive, In love, Religious. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Helja Loderr, Female Dwarf Ranger 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 8 (-1)8 (-1) 10 (+0)6 (-2)
Skills Intimidation +0, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 sp. Citrine (70 gp).


Social Check DCs

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