Hadwisa Huckabee, Female Human [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright grey and yellow, and wears rings and necklaces with large, colorful gems. Her hair is always cut to a buzz. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born in the north to a Cook, Hadwisa learned a great deal about her father's area of expertise. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has since lost track of the people in her past.
Motivation: She has money and likes to spend it; and to unite with her sister
Ideals: Fighting. Bonds: Rich, Attractive, Job, Family. Occupation: Cook
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Red spinel (160 gp).
Whurdred Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman is generally well dressed albeit a few years behind the times, and a wedding ring on her left hand. Her silver hair is well kept. Her fair skin shows little sign of her aristocratic breeding.
Personality: She can speak with the recently deceased. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Whurdred was born in the south. At a young age she loved to build and create. Her druidic abilities were realized during a raid on her village. Some 7 years later her spouse died after the birth of her son. Heartbroken, Whurdred never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Wishes to resurrect an old love; and to protect her home
Ideals: Gifted, Justice, Persistence. Bonds: Attractive, In love. Occupation: Assassin
Voice: Excited and jittery
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 14 (+2) | 4 (-3) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp.
Whurdred Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a grey coat over a black low-cut shirt, and a broad hat upon her head. Her white hair is thinning but still full. Her eyes are amber.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She enjoys reading and quiet.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Marry her sister to traveling adventurers; and she has passion for adventuring and risk
Ideals: Logical. Flaws: Secretive, Antagonistic. Bonds: Adventurer, Family. Occupation: Doctor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 13 (+1) | 7 (-2) | 7 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 sp. Golden pearl (90 gp).
Meriele Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear flannel. Her hair is short and white. She wears round tiny glasses practically rammed into her face.
Personality: She dislikes all the random violence that takes place in the south. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Meriele took refuge in the ruined castle and found the beat up bow and armor she uses now. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To reunite with her absent father; and regain custody of her daughter
Ideals: Pacifist, Opinionated, Justice. Bonds: Nature, Family. Occupation: Animal Trainer
Voice: Boston accent
Attributes [hide]
Medium (4'8") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1000 cp. 1 Masterwork studded leather.
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