Eleanor Blakely, Female Human [Permalink]
Personal [hide]
Description: She wears an entirely grey suit with white socks and a vest with buckled shoes. Her hair, while still mostly silver, has prominent grey streaks. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She is extraordinarily eccentric. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Layabout arts, while her father instructed her in etiquette, music and courtly manner. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has passion for adventuring and risk; and she uses money and sex appeal to get what she needs
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Rich, Adventurer. Occupation: Layabout
Voice: Strong lisp
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 7 (-2) | 7 (-2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +0
Possessions: 100 sp. Silver chalice with lapis lazuli gems (70 gp).
Oriel Wallace, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and prefers to wear flannel. Her blonde hair is styled in orderly dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born on a small isolated farm. She has had some formal dancing training, and achieved minor success. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Enemies, Nature. Occupation: Barber
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp. A roughly beaten golden orb (70 gp).
Kyle Holimion, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, he is an attractive figure. He is renowned for his bright yellow suits and hats. His hair, while still mostly red, has prominent grey streaks. He has a dull look in his gray eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His homeland was ravaged by war and he spent much of his life rebuilding it. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: He has a crush on the local Merchant; and wants his loneliness to end
Ideals: Joker. Flaws: PTSD. Bonds: Attractive, Religious, Enemies, Has a crush. Occupation: Engraver
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Orc, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: Star rose quartz (80 gp). 1 Darkwood Buckler.
Heskan Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. His crest is greying and his face has many wrinkles. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Fighting. Flaws: Addict, Mundane. Bonds: Immigrant, Guardian, Rich. Occupation: Map Maker
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 6 (-2) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 60 gp. Red garnet (70 gp).
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