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NPC Generator

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Advanced [show]


Griselda Marleigh, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. Her white hair is still thick. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Eccentric and domineering, Griselda will drive conversation. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Griselda took refuge in the ruined castle and found the beat up dagger and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and she is unsatisfied with her job

Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Nature, Immigrant. Occupation: Slave Trader

Voice: Strong lisp

Attributes [hide]

Griselda Marleigh, Female Human Warrior 2
Medium (5'9") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)10 (+0) 16 (+3)9 (-1)
Skills Athletics +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 360 gp. Freshwater pearl (6 gp).


Social Check DCs


Ermina Samuel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears violet painted combat armor at almost all times. She is physically well-built. Her hair, while still mostly auburn, has prominent grey streaks. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She speaks before she thinks and is too direct. She enjoys reading and quiet.

History: She was born blind and as such lacked many opportunities for work. A gypsy cursed her at a young age, leading to her ugly appearance. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Impulsive, Disease. Occupation: Beggar

Voice: Old Prospector

Attributes [hide]

Ermina Samuel, Female Half-Elf Fighter 1
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 300 sp. Amber (150 gp).


Social Check DCs


Unvera Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'0" and wears a blue cloak and cross-gartered brown stockings. Her left leg appears badly burned and disfigured. She has white hair. She has a tattooed face.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Unvera was raised in a hard working conservative environment. She was an apprentice working in her mother's forge. She has set out to sabotage the competition.

Motivation: Wants to have a good time and be beloved; and an old rival family wants her found

Ideals: Impeccable, Optimist. Bonds: Family, Job. Occupation: Banker

Voice: Stutters

Attributes [hide]

Unvera Silverthread, Female Gnome Monk 1
Small (3'0") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)9 (-1) 10 (+0)14 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp. A roughly beaten golden orb (50 gp).


Social Check DCs


Kody Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. He has styled his brown hair well, parting it to the right. His thin eyebrows rest above his beady blue eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Kody was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Tiefling compassion; and meet up once more with his childhood friend

Flaws: Ugly, Shy, Racist. Bonds: Poor, Enemies, Adventurer. Occupation: Brewer

Voice: Relaxed voice

Attributes [hide]

Kody Hanali, Male Half-Elf Commoner 1
Medium (5'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)8 (-1) 9 (-1)12 (+1)
Skills Investigation +1, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 90 gp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp).


Social Check DCs

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