Decarabia Art, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman wears a black coat over a tan low-cut shirt, and a Stetson hat upon her head. Her hair is greying and her face has many wrinkles. Her half smiles and gold eyes are beguiling and draw you in.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is obsessed with her god.
History: Born in a small village she learned the ways of the warrior from her mother. When money was particularly tight she was walking through alleys when she overheard a Barkeep hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. During her travels, Decarabia and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Decarabia discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Decarabia fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Fighting. Bonds: Poor, Attractive, Religious. Occupation: Barkeep
Voice: Stutters
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 20 gp.
Donella Offund, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a tan tunic with green highlights, and long brown pants that bunch up around her shoes. She sports chestnut long hair. She wears large thick round spectacles.
Personality: She is a Shepherd first and foremost. She believes firmly that knowledge should be universal. Donella enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born the only child of a wealthy merchant. She was an apprentice working in her father's forge. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She feels threatened by others; and she'd like to take her coworkers down a peg
Ideals: Athletic, Entrepeneur. Flaws: Hedonist, Disease, Fearful. Bonds: Job. Occupation: Shepherd
Voice: Loud with bravado
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 16 (+3) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
Possessions: 50 gp.
Althaea Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a blue and brown robe with the hood down. Her attire stands in sharp contrast to her sword, which is beautifully polished and possesses an ornate carving of a dagger on it. Her broad hat is riddled with cuts and holes. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She enjoys reading and quiet.
History: Born in a small village she learned the ways of the warrior from her father. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To share knowledge with the world; and wishes to resurrect an old love
Ideals: Logical, Fighting. Flaws: Ugly, Shy. Bonds: In love. Occupation: Armorer
Voice: Speaks with a cold
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 160 gp. 1 Buckler.
Habor Respect, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear flannel. His brown hair, when down, is lengthy. He is very pretty but has cold, dead eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Habor was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Herbalist soon after.
Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and he desires power and/or immortality
Flaws: Secretive. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Herbalist
Voice: Scandinavian accent
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 8 (-1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 4000 cp. Red garnet (40 gp). 1 Buckler.
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Their contribution stands as a beacon of hope for all adventurers!