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NPC Generator

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Advanced [show]


Rurik Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor, and carries hand crossbows. His hair is black, silky, and of moderate length. His eyes are violet and catlike.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rurik grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rurik. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Optimist. Bonds: Attractive, Adventurer, Military, Criminal record. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Rurik Balderk, Male Dwarf Monk 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)9 (-1) 10 (+0)7 (-2)
Skills Nature +1, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1500 sp.


Social Check DCs


Vicky Graham, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she has the majority of her body covered in plate. Her hair, while still mostly white, has prominent grey streaks. She wears an eyepatch.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born to a poor family in the city she treasured whatever gifts she got. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Scribe they were divorced and she won custody of their son. She worked as a Stylist, and she later adopted a second son.

Motivation: Her relatives are trying to arrange a marriage.

Flaws: Ugly. Bonds: Family, Religious, Poor. Occupation: Stylist

Voice: Excited and jittery

Attributes [hide]

Vicky Graham, Female Human Bard 1
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)6 (-2) 5 (-3)12 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 sp.


Social Check DCs


Juliana Read, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 4'11". She is perpetually draped in fineries, but all of this concealed by her earthly robes., and her gloved hand is found clutching a falchion. She wears a colorful flower in her black hair. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She loves telling others what to do and how they should feel about things. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. In her 17th year, her parents were killed by a goblins raid, leaving Juliana alone in the world. After a stint in an orphanage, she was adopted. Since then, she has sought to make the best of life.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and revenge

Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Fisher

Voice: Whispers

Attributes [hide]

Juliana Read, Female Human Ranger 1
Medium (4'11") Human, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 7 (-2)10 (+0) 14 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 110 gp. 2 Smokesticks.


Social Check DCs


Merla Underbough, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears dark leathers with embroidery. Her hair is long and red with streaks of blonde, and is pulled back with small red clips. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Like her father and her sister before her, after school she went straight into learning to become a Glassblower. She has achieved small success as a Glassblower.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Artistic, Gifted. Bonds: Attractive, Job. Occupation: Glassblower

Voice: Stutters

Attributes [hide]

Merla Underbough, Female Halfling Aristocrat 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)9 (-1) 12 (+1)15 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs

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