Korinn Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, she is an attractive figure. She is typically in her Mercenary uniform. She sports a flattop crest cut. She has gold eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She got into the Mercenary business at a young age. A gifted student she started as a Merchant, but she got bored and became a Mercenary. She then took over the family business and is one of the better Mercenary for hire.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Flaws: Shy, Antagonistic. Bonds: Job, Attractive, Poor. Occupation: Mercenary
Voice: Low range voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 7 (-2) | 7 (-2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
Possessions: 80 gp.
Anverth Turen, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'4" and is dressed in earthy colors with a tan and blue handkerchief worn on his left side. He has styled his chestnut hair well, parting it to the left. His eyes are hazel and he is always smoking a pipe.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born blind and as such lacked many opportunities for work. His father took him hunting and taught him how to get in the mind of other creatures. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is terrified, and will act out of fear; and he wants to meet his childhood hero
Flaws: Disease, Fearful. Bonds: Nature, Criminal record, Adventurer. Occupation: Interpreter
Voice: Thin and wheezing
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 16 (+3) | 7 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1900 sp.
Shadow Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. His whole body is exceptionally muscular. His fur is gray and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is witty, but his monotone delivery comes off as unnerving He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's repulsed by the PC; and doesn't want to be a blacksmith and was forced into it by his family
Ideals: Joker. Flaws: Insane, Antagonistic, Disease. Bonds: Immigrant. Occupation: Blacksmith
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 50 gp.
Altho Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, and carries glaives. He wears his blonde hair down. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses divination through singing.
History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Locksmith. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end.
Ideals: Fighting, Gifted, Entrepeneur. Bonds: Attractive, Job, Has a crush. Occupation: Bookbinder
Voice: Jamaican accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 13 (+1) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.
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