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NPC Generator

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Seed

Advanced [show]


Seven In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'9". He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a greatsword. He has beige fur. His half smiles and copper eyes are beguiling and draw you in.

Personality: He speaks before he thinks and is too direct. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born several months after his mother was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Rich, Attractive, Military, Mentor. Occupation: Butcher

Voice: Posh accent

Attributes [hide]

Seven In the Wind, Male Tabaxi Expert 1
Medium (6'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs


Luthra Timbers, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She likes to wear ponchos typically of a light tan in addition to tight pants. Her red hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.

Personality: She is extraordinarily eccentric. She is a great chef.

History: When she was but 5 years old her parents immigrated from the south. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally; and she would like to get married and retire

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Immigrant, Has a crush. Occupation: Shipwright

Voice: Soft and melodious

Attributes [hide]

Luthra Timbers, Female Gnome Barbarian 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)9 (-1) 11 (+0)6 (-2)
Skills Intimidation +0, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Heward Deighton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He likes to wear ponchos typically of a light grey in addition to tight pants. His head has been shaved. His eyes are likewise gray.

Personality: Stoic and calm, he prefers to meditate than take action. He has a minor phobia of water and hates getting wet.

History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Military, Rich, Family. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Heward Deighton, Male Human Commoner 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points -2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 5 (-3)10 (+0) 12 (+1)9 (-1)
Skills Nature +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Peridot (80 gp). Rhodochrosite (15 gp).


Social Check DCs


Gilbert Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a violet top hat and violet clothes. He has a auburn handlebar mustache and slicked back auburn hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.

History: Gilbert lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and marry his brother to traveling adventurers

Ideals: Athletic. Flaws: Disease, Selfish, Insane. Bonds: Attractive, Family. Occupation: Miller

Voice: Squeaky

Attributes [hide]

Gilbert Durkin, Male Half-Elf Aristocrat 2
Medium (5'8") Half-Elf, Neutral Good (CR 2)
Armor Class 8
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 10 (+0)14 (+2) 8 (-1)8 (-1)
Skills Athletics +1, Performance +1
Senses Passive Perception 9
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 340 gp. 1 Chain shirt.


Social Check DCs

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