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NPC Generator

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Advanced [show]


Anverth Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: 3'7" and muscular, this northern man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His Stetson hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He is overprotective of those who hire his services. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Anverth hails from a village terrorized by goblins. He helped his mother out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by goblins. Anverth was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: To clean up the streets; and wants to work out more often

Ideals: Athletic. Flaws: Ugly. Bonds: Guardian, Job, Enemies. Occupation: Priest

Voice: Cold and demanding tone

Attributes [hide]

Anverth Oomtrowl, Male Gnome Aristocrat 2
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 15
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)6 (-2) 9 (-1)11 (+0)
Skills Religion +0, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Manfred Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has a penchant for wearing a ring with an oversized amber on his left hand. He keeps his golden hair in a flapper bob. His eyes are hazel and catlike.

Personality: Aggressive, abrasive, and angry, Manfred embodies much of what other species detest in the Humans. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends.

Flaws: Antagonistic. Bonds: Rich, Adventurer, Military. Occupation: Stylist

Voice: Scandinavian accent

Attributes [hide]

Manfred Blakeley, Male Human Cleric 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)8 (-1) 3 (-4)6 (-2)
Skills Insight -2
Senses Passive Perception 6
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 100 sp. Freshwater pearl (11 gp).


Social Check DCs


Immeral Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears yellow leather gloves, a yellow jacket, and tight pants. His hair is long and white with streaks of red, and is pulled back with small yellow clips. His beard is red, braided, and well cared for. He has hazel eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Body Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently he has begun working with bootleggers and crooks.

Motivation: Marry his sister to traveling adventurers; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Opinionated, Gifted. Bonds: Attractive, Criminal record, Family. Occupation: Brewer

Voice: Booming voice

Attributes [hide]

Immeral Galanodel, Male Half-Elf Adept 1
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)10 (+0) 10 (+0)16 (+3)
Skills Investigation +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 30 pp.


Social Check DCs


Pyntle Murnig, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she prefers to wear flannel. Her hair is cut close to her head. She is very pretty but has cold, dead eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. In the meantime she has taken over work as a Barkeep and occasionally as a mercenary.

Motivation: To be a Bounty Hunter again; and wants to open a new tavern

Ideals: Joker, Gifted. Bonds: Attractive, Adventurer, Job. Occupation: Barkeep

Voice: French accent

Attributes [hide]

Pyntle Murnig, Female Gnome Paladin 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 10 (+0)5 (-3) 13 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs

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