Spear Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. Her small hat is riddled with cuts and holes. Her face is scarred and worn.
Personality: Eccentric and domineering, Spear will drive conversation. She works hard and plays hard.
History: She was born the only child of a wealthy merchant. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Spear grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Spear. Recently she has begun working with bootleggers and crooks.
Motivation: She has comitted a past crime that haunts her to this day; and a rival would like her out of the picture
Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Criminal record. Occupation: Hunter
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 5 (-3) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 20 gp. 1 Masterwork Uncommon Weapon.
Leucis Speed, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'9" northern man, he wears a green shirt with thin white vertical stripes and green pants. He wears his silver hair up. His eyes are gold.
Personality: He is a hateful person. He taunts others and blames them for his problems. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Leucis lived on a farm with his father, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants revenge against illithids; and his relatives are trying to arrange a marriage
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Family, Enemies. Occupation: Server
Voice: Farmer accent
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 11 (+0) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. Freshwater pearl (7 gp). 1 Masterwork Common Melee.
Faran Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red cloak and cross-gartered green stockings. He carries a battered longbow and tarnished glaive as well. He wears a broad hat to cover his moderate length blonde hair. He has hazel eyes and a red hat with a green feather.
Personality: He never swears and excessively uses polite adverbs when speaking. He is frequently practicing swordplay.
History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Faran fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Gifted. Bonds: Military, Rich. Occupation: Ploughman
Voice: Strong lisp
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: Deep green spinel (100 gp).
Drogo Dryden, Male Human [Permalink]
Personal [hide]
Description: Standing 5'10", this man wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. His hair, while still mostly brown, has prominent grey streaks. His half smiles and brown eyes are beguiling and draw you in.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Flattery will make him almost putty in your hands.
History: He was born several months after his mother was called into army service. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.
Motivation: To find somewhere to settle down.
Ideals: Artistic. Flaws: Mundane, Selfish. Bonds: Attractive, Military. Occupation: Knight
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 10 (+0) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 700 sp. Star ruby (500 gp). Moonstone (40 gp).
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