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NPC Generator

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Advanced [show]


Adelaide Carlton, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a brown collared shirt and tan skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. Her brown hair is drawn into a tight pony tail with a card scrunchie. She has hazel eyes.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She always tries to repair and not replace. It was this mentality that drove her into the Sailor business.

History: When she was but 8 years old her parents immigrated from the east. Her necromantic abilities were realized during a raid on her village. She moves from town to town, unable to find a place to settle.

Motivation: She is content; and she seems to be bored by most things

Ideals: Persistence, Gifted. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Sailor

Voice: Cold and demanding tone

Attributes [hide]

Adelaide Carlton, Female Human Barbarian 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)11 (+0) 10 (+0)8 (-1)
Skills Intimidation +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Rimmon Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in an above average manner. He wears a colorful flower in his purple hair. His silver eyes peer out from beneath his Stetson black hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a Detective, his father struggled to pay the bills. Like his father and his sister before him, after school he went straight into learning to become a Carter. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Antagonistic, Secretive. Bonds: Attractive, Poor, Job. Occupation: Carter

Voice: Ums and uhs a lot

Attributes [hide]

Rimmon Amuse, Male Tiefling Cleric 1
Medium (5'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 500 sp. Rock crystal (30 gp).


Social Check DCs


Cecily Walcott, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a long, brown cloak. Her long black hair reaches down to her waist. Her blue eyes dart from person to person to random spaces in the air.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Cecily is combative with any and all who dare try her patience in the slightest.

History: She was born several months after her father was called into army service. When money was particularly tight she was walking through alleys when she overheard a Mortician hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She ran away from her former home and has been making her living as a Mortician for the past few years.

Motivation: Retire the richest woman in the west; and wants to open a new tavern

Ideals: Justice, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Military, Job. Occupation: Mortician

Voice: Old Prospector

Attributes [hide]

Cecily Walcott, Female Human Wizard 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)14 (+2) 11 (+0)9 (-1)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 500 sp.


Social Check DCs


Alice Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her red hair is cut jaggedly and amateurishly. She wears an eyepatch.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a minor phobia of water and hates getting wet.

History: Alice was born in the north. At a young age she loved to build and create. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has worked as a Armorer like her mother before her.

Motivation: To be a Mortician again; and expand her business

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Job, Family. Occupation: Armorer

Voice: Breathy voice

Attributes [hide]

Alice Woods, Female Half-Elf Rogue 1
Medium (5'6") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)11 (+0) 7 (-2)12 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 20 gp. Hematite (16 gp).


Social Check DCs

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