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NPC Generator

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Advanced [show]


Stannor Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear red pants and tee shirts. His brown hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of southern immigrants he idolized his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Stannor's homeland. Stannor decided to take the middle way and become a bodyguard. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Philantrophist, Fighting. Bonds: Attractive, Immigrant. Occupation: Shoemaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Stannor Thistletop, Male Halfling Warrior 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


William Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears violet trousers with black and tan striped suspenders. He wears various colorful collared shirts. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily eccentric. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a island tribe. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Racist. Bonds: Attractive, Religious, Nature. Occupation: Sculptor

Voice: Switch between two voices

Attributes [hide]

William Mundy, Male Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 6 (-2)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +1, Athletics +2
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 70 gp. Red spinel (150 gp).


Social Check DCs


Vani Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with broad hat. She carries with her a set of axes, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her golden hair is wavy and long. Her violet eyes are slightly larger than normal.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vani fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and she wants revenge against brigands

Ideals: Fighting, Entrepeneur. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Spy

Voice: Nasally tone

Attributes [hide]

Vani Brightmoon, Female Halfling Druid 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 4 (-3)14 (+2) 9 (-1)10 (+0)
Skills Animal Handling +1, Deception +2
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. 4 Alchemist’s fire.


Social Check DCs


Barendd Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft blue waves gently in the breeze. His long black hair reaches down to his waist. He has amber eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a minor phobia of water and hates getting wet.

History: Barendd was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has money and likes to spend it.

Ideals: Joker, Persistence. Flaws: Fearful, Ugly. Bonds: Rich. Occupation: Performer

Voice: Soothing and warm

Attributes [hide]

Barendd Battlehammer, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)15 (+2) 15 (+2)9 (-1)
Skills Deception +1
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Infernal
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 380 gp. Tiger eye turquoise (12 gp).


Social Check DCs

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