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NPC Generator

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Lvl.
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Advanced [show]


Olunt Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his grey boots flare out at the collars. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Olunt was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.

Motivation: Several ex partners dislike his way of doing things and want revenge; and regain custody of his daughter

Ideals: Justice. Flaws: PTSD. Bonds: Family, Rich, Enemies. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Olunt Silveraxe, Male Dwarf Wizard 3
Medium (4'5") Dwarf, True Neutral (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)13 (+1) 8 (-1)12 (+1)
Skills Stealth +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Theobald Clapham, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is red and very short. His eyes are gray and he is always smoking a pipe.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Being a Fortune-teller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A deep hatred of brigands; and revenge

Ideals: Gifted. Bonds: Attractive, Criminal record, Mentor, Enemies. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Theobald Clapham, Male Human Druid 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 11 (+0)12 (+1)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 sp. Rhodochrosite (5 gp).


Social Check DCs


Tim Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fine chain shirt which he covers with grey colored cloaks and clothing. His hair, while still mostly auburn, has prominent grey streaks. He has a dull look in his violet eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born to loving parents in a slum to the west. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants revenge against orcs

Flaws: Antagonistic. Bonds: Criminal record, Enemies, Poor, Adventurer. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Tim Marlowe, Male Human Aristocrat 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)7 (-2) 7 (-2)8 (-1)
Skills Animal Handling +0, Investigation +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 8 Acid flasks.


Social Check DCs


Arha Springfield, Female Half-Orc [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she dresses well, wearing white shirts, loose pants, and blazers most of the time. She wears her red hair up. She tend to wears goggles to shield her eyes.

Personality: Confrontational and typically high on some drug or another. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From her teen years she was always beautiful and desirable, so people have always doted on her. She has worked as a Doctor like her mother before her.

Motivation: Balancing her hectic life and new Doctor responsibilities is difficult; and wants to open a new tavern

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Attractive, Job. Occupation: Doctor

Voice: Forgets to breathe while speaking

Attributes [hide]

Arha Springfield, Female Half-Orc Adept 1
Medium (5'0") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)12 (+1) 17 (+3)12 (+1)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 2000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs

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