Orla Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing a long, blue cloak. Her hair is greying and her face has many wrinkles. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Orla was born in the east. At a young age she loved to build and create. Orla was born on a far eastern forest where she grew up under the tutelage of her father, an expert Bowyer. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She feels kind of lost in life; and she feels threatened by others
Ideals: Persistence. Flaws: Antagonistic, Fearful, Depressed. Bonds: Attractive, Immigrant. Occupation: Bowyer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 800 sp. Brown-green garnet (120 gp).
Irann Hanali, Female Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'3" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her golden hair is lengthy. This brown eyed southerner is not easily forgotten.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She plays an instrument quite well.
History: The child of a Ruler, who enjoyed hunting, Irann was taken on many hunting expeditions. Her family was turned out during the war. She and her family wandered south to less war torn lands. She now mingles about in high society.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Artistic. Flaws: Shy, PTSD. Bonds: Rich, Nature. Occupation: Scribe
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp.
Igden Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He dresses in blue turtlenecks beneath a brown coat with pastel slacks. He carries with him a set of swords on his belt, each one with a amethyst on the hilt. He has a small bristly mustache and wavy blonde hair. His eyes are green and he is always smoking a pipe.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised in a island tribe. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Igden fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Passionate. Flaws: Forgetful. Bonds: Nature, Attractive. Occupation: Sellsword
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 120 gp. Freshwater pearl (6 gp). Freshwater pearl (6 gp).
Vonana Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a brown cloak and cross-gartered black stockings. She has done her best to style her red hair to look like a famous performer. She wears a mask on her face.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does not trust anyone and sleeps with one eye open.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barkeep. She struck the Barkeep job and began her own company from there.
Motivation: She is content; and expand her business
Ideals: Persistence. Flaws: Insomniac, Mundane. Bonds: Job, Rich. Occupation: Barkeep
Voice: Strong lisp
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: Just what you see.
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