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NPC Generator

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Advanced [show]


Tyna Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a red cloak and cross-gartered tan stockings. Her black hair is slicked back into a classic pompadour. She has several tiny opal earrings on each ear.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She is the product a well kept family trust fund and as such has never really known need. She made a point of taking high paying jobs and getting most of it up front. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's looking for her big break.

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Has a crush, Adventurer. Occupation: Layabout

Voice: Dutch accent

Attributes [hide]

Tyna Sunmeadow, Female Halfling Warrior 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 7 (-2)9 (-1) 14 (+2)9 (-1)
Skills Animal Handling +4, Deception +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Felosial Yaeldrin, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'10" and lanky with angular features, she is an attractive figure. She very much looks the part of a Barrister. She wears her white hair up in a very large beehive style do. Her eyes are brown and she is always smoking a pipe.

Personality: She likes to make people angry or surprised. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born blind and as such lacked many opportunities for work. When Felosial reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. After a long history of fighting, Felosial and her spouse have recently divorced.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Antagonistic, Disease. Bonds: Job, Attractive, Military. Occupation: Barrister

Voice: Excited and jittery

Attributes [hide]

Felosial Yaeldrin, Female Half-Elf Bard 2
Medium (4'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)7 (-2) 4 (-3)14 (+2)
Skills Deception +4, Insight -1
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 270 gp. Gold and topaz bottle stopper cork (500 gp). A delicate silver chain set with a tourmaline (10 gp). 1 Half-Plate.


Social Check DCs


Kothûg Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a white and blue robe with the hood down. He has a penchant for wearing a ring with an oversized opal on his right hand. His white hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a slaver, Kothûg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer, Mentor. Occupation: Adventurer

Voice: Smoker's lung

Attributes [hide]

Kothûg Churchill, Male Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)8 (-1) 14 (+2)11 (+0)
Skills Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Sannl Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She very much looks the part of a Bricklayer. Her silver hair is thinning but still full. She has green eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When she was but 8 years old her parents immigrated from the west. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Sannl took refuge in the ruined castle and found the beat up bow and armor she uses now. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sannl fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Nature, Immigrant. Occupation: Bricklayer

Voice: growls and snarls, animalistic

Attributes [hide]

Sannl Daraln, Female Dwarf Warlock 1
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)8 (-1) 12 (+1)9 (-1)
Skills History +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs

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