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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Cloud Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears a colorful flower in his cinnamon fur. His eyes, though not visible through his cowl, are yellow.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He is searching for what he claims is his rightful reward.

Motivation: Money/treasure; and wants a kiss

Ideals: Impeccable. Bonds: Attractive, Has a crush, Adventurer, Rich, Immigrant. Occupation: Server

Voice: Speaks with squeezed throat

Attributes [hide]

Cloud Grass, Male Tabaxi Fighter 1
Medium (6'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)9 (-1) 9 (-1)12 (+1)
Skills History +1, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp.


Social Check DCs


Birel Rolands, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a yellow costume with the symbols of strength on her torso. She has wavy black hair. She is baby faced.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Flattery will make her almost putty in your hands.

History: Birel was born in the west. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear; and an old rival family wants her found

Ideals: Persistence. Flaws: Selfish, Ugly, Fearful. Bonds: Family. Occupation: Knight

Voice: Timid voice

Attributes [hide]

Birel Rolands, Female Half-Elf Monk 2
Medium (5'2") Half-Elf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)7 (-2) 15 (+2)5 (-3)
Skills Intimidation -1, Performance -1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 1 Masterwork studded leather.


Social Check DCs


Millicent Marston, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She sports a flattop hair cut. Her eyes, though not visible through her cowl, are hazel.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born the only child of a wealthy merchant. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting illithids, the young Millicent began to lead the lost caravan. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture

Ideals: Athletic, Entrepeneur. Bonds: Adventurer, Criminal record, Enemies. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Millicent Marston, Female Human Warlock 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)9 (-1) 9 (-1)14 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Ilde Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is dressed in a clean brown cloak covering her clean studded leather. Her blonde hair is heavily combed to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She speaks before she thinks and is too direct. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born to a Carter, her father struggled to pay the bills. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her spouse's relatives view her with great suspicion.

Flaws: Impulsive. Bonds: Criminal record, Poor, Family. Occupation: Bookbinder

Voice: Mumbles to self between sentences

Attributes [hide]

Ilde Orcfoe, Female Dwarf Fighter 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)9 (-1) 9 (-1)8 (-1)
Skills Investigation +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs

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