Zog Tickle, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a black costume with the symbols of strength on his torso. His red hair is heavily combed to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Cocky and sure of himself, he believes he is the best Sellsword born in the past three hundred years. He also has developed a complete distrust of the Adventurer profession.
History: Born in the north to a Sellsword, Zog learned a great deal about his father's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: He has money and likes to spend it; and expand his business
Bonds: Attractive, Job, Criminal record, Rich. Occupation: Sellsword
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 sp.
Harvest In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a pastel shirt with thin green vertical stripes and black pants. Her black fur is heavily combed to the left. Her eyes are a pleasant yellow.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born to a pair of adventurers, Harvest grew up listening to her mother's many stories. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends
Flaws: Shy, Secretive, Insane. Bonds: Attractive, Adventurer. Occupation: Courier
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Mozikth Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with brown pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He has styled his bronze crest well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Sold as a small child to a slaver, Mozikth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out
Flaws: Insane, Antagonistic. Bonds: Attractive, Mentor, Slave. Occupation: Shoemaker
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Flask In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman tends to wear a pastel poncho over her likewise colored trousers and shirt and is in decent physical shape. Her fur, while still mostly white, has prominent grey streaks. She has blue eyes.
Personality: Flask is depressed about a lot of things. She tends to be a nihilist. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She got into the Carter business at a young age. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She has set out to sabotage the competition.
Motivation: To get a good night's sleep; and retire the richest woman in the east
Ideals: Entrepeneur, Gifted. Flaws: Depressed, Insomniac. Bonds: Job. Occupation: Carter
Voice: Speaks with a cold
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 2000 cp. Zircon (40 gp). 1 Masterwork Uncommon Weapon.
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