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NPC Generator

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Advanced [show]


Târz Everleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears skinny pants and wears a black and pastel robe with the hood down. His skin is also unnaturally pale. He wears his blonde hair up in a very large beehive style do. His gray eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a criminal king-pin and mafia family When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Târz took refuge in the ruined castle and found the beat up hammer and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record, Nature. Occupation: Butcher

Voice: Dutch accent

Attributes [hide]

Târz Everleigh, Male Half-Orc Adept 1
Medium (6'3") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)10 (+0) 9 (-1)6 (-2)
Skills Medicine +1, Religion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. Bloodstone (60 gp).


Social Check DCs


Adrie Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: She wears blue leather gloves, a blue jacket, and tight pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'0" when asserting herself. Her chestnut hair is still thick. Her fair skin shows little sign of her aristocratic breeding.

Personality: Calm and collected, she is a well trained Roofer. She is harsh and unforgiving.

History: She was born in the east, but her parents moved at a very young age to the north. She made a point of taking high paying jobs and getting most of it up front. She has achieved small success as a Roofer.

Motivation: She's looking for her big break.

Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Roofer

Voice: Ums and uhs a lot

Attributes [hide]

Adrie Koehlanna, Female Elf Commoner 1
Medium (5'0") Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 10 (+0)10 (+0) 12 (+1)8 (-1)
Skills Arcana +2, Athletics +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 140 gp. Brown-green garnet (50 gp).


Social Check DCs


Delre Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a tight fitting grey shirt and pants. Her hair is short and brown. She has a dull look in her brown eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: She was born on a small isolated farm. As a young adult she joined a group advocating for an improvement in Dwarven conditions. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Revenge; and someone believes her a fraud

Flaws: Antagonistic, Racist. Bonds: Nature, Adventurer, Enemies. Occupation: Slave Trader

Voice: American accent

Attributes [hide]

Delre Brawnanvil, Female Dwarf Wizard 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)16 (+3) 7 (-2)3 (-4)
Skills Acrobatics +2, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Ignan, Gnome, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 700 sp. 1 Masterwork manacles.


Social Check DCs


Makaria Fortune, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses well, wearing green shirts, loose pants, and blazers most of the time. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She sports a flattop hair cut. She has gold eyes and a green hat with a brown feather.

Personality: Makaria hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.

Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

Makaria Fortune, Female Tiefling Monk 2
Medium (5'8") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)12 (+1) 11 (+0)9 (-1)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 280 gp. 1 Masterwork Thieves’ tools.


Social Check DCs

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