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NPC Generator

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Advanced [show]


Shedinn Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. His black crest is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He is almost excessively polite to everyone, even when angry. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job. Occupation: Miner

Voice: Spanish accent

Attributes [hide]

Shedinn Tiammanthyllish, Male Dragonborn Commoner 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)14 (+2) 11 (+0)9 (-1)
Skills Acrobatics +1, Arcana +4
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +4

Possessions: 70 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Curran Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Prone to second guessing himself, he comes off as nervous. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Sold as a small child to a wizard, Curran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new layabout responsibilities is difficult

Flaws: Insomniac, Shy. Bonds: Poor, Job, Mentor. Occupation: Layabout

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Curran Fastfoot, Male Halfling Warrior 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 7 (-2)12 (+1) 12 (+1)11 (+0)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp. Tourmaline (100 gp). 1 Chain shirt.


Social Check DCs


Susannah Trowbridge, Female Human [Permalink]

Personal [hide]

Description: An older woman who is renowned for her bright grey dresses and hats, she is not a threatening figure. Her chestnut hair is thinning but still full. Her violet eyes have a joyful gleam in them most of the time.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Susannah was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. Cursed with vampirism at a very young age, Susannah has worked very hard to control her curse. She now travels the world, in search of power and loot.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Emotional, Disease. Bonds: Adventurer, Poor. Occupation: Adventurer

Voice: Russian accent

Attributes [hide]

Susannah Trowbridge, Female Human Warlock 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)8 (-1) 15 (+2)18 (+4)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Taklinn Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and tends to wear a brown poncho over his likewise colored trousers and shirt. His skin is also unnaturally pale. He keeps his long auburn hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He also is a firm believer in the manly ideal.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined. Flaws: Ugly, Insane, Impulsive. Bonds: Poor. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Taklinn Burrowfound, Male Dwarf Warlock 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)11 (+0) 7 (-2)11 (+0)
Skills Perception +0, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 340 gp. 1 Masterwork Common Melee.


Social Check DCs

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