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NPC Generator

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Advanced [show]


Vorka Oakley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is renowned for her bright white dresses and hats. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her eyes are amber and catlike.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of a Doctor, who enjoyed hunting, Vorka was taken on many hunting expeditions. Through the years after Vorka was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Vorka's father didn't care for her much, and the feeling was mutual. She was granted necromantic powers by her dying brother.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Tailor

Voice: Speaks through clenched teeth

Attributes [hide]

Vorka Oakley, Female Half-Orc Wizard 1
Medium (5'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 7 (-2)10 (+0) 15 (+2)9 (-1)
Skills Insight +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 50 gp.


Social Check DCs


Aym Luck, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. She has styled her red hair well, parting it to the left. She wears large thick round spectacles.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Aym was raised in a hard working conservative environment. Her mother was a mechanic, and taught her how to fix just about anything. She ran away from her former home and has been making her living as a Mercenary for the past few years.

Motivation: To be a Barber again; and sabotage a competitor

Ideals: Joker, Persistence. Flaws: Ugly, Cynical. Bonds: Job. Occupation: Mercenary

Voice: Nasally tone

Attributes [hide]

Aym Luck, Female Tiefling Fighter 1
Medium (5'2") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)10 (+0) 5 (-3)5 (-3)
Skills Acrobatics +1, Performance -1
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 200 sp.


Social Check DCs


Wella Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a lot of dark rich colors, with gold accents. Her hair is brown and curly. Her eyes are green and catlike.

Personality: She will rave to anyone who will listen. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was raised in a plains tribe. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Wella took refuge in the ruined castle and found the beat up dagger and armor she uses now. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and many brigands want her driven away

Ideals: Athletic. Flaws: Insane, Hedonist. Bonds: Attractive, Nature. Occupation: Bather

Voice: Gruff and masculine

Attributes [hide]

Wella Quickstep, Female Halfling Fighter 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)9 (-1) 6 (-2)15 (+2)
Skills Intimidation +4, Religion +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Melech Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears professional attire. His white hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful necromancer made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Philantrophist. Bonds: Attractive, Mentor. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Melech Disdain, Male Tiefling Ranger 1
Medium (5'5") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills History +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 800 sp. 1 Everburning torch.


Social Check DCs

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