Zephan Elusive, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a black costume with the symbols of the sun god on his torso. He has done his best to style his purple hair to look like a famous performer. His eyes are likewise black.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: His parents moved while he was still in utero so he is the first generation to be born here. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up work as a Armorer and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He has comitted a past crime that haunts him to this day; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: PTSD. Bonds: Immigrant, Job, Criminal record. Occupation: Armorer
Voice: Stutters
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 7000 cp. Amber (50 gp). Malachite (12 gp). 1 Silk rope.
Roge Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears baggy red pantaloons and a tan scarf, he is not a threatening figure. He has a red handlebar mustache and slicked back red hair. His eyes are likewise green. His teeth are white and perfect.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Roge was born the youngest of three triplets. A freak accident while working with his Fisher father left him crippled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to raise his children well.
Flaws: Antagonistic, Disease. Bonds: Attractive, Family, Enemies. Occupation: Marshal
Voice: Slurs words
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp.
Aramil Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tan costume with the symbols of the sun god on his torso. His brown hair is unkempt and raggedy. He wears crescent spectacles with a black brim.
Personality: He likes to make people angry or surprised. He is lazy and tries to find solutions quickly.
History: Aramil was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Through the years after Aramil was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Aramil's mother didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better trade route.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Flaws: Ugly, Antagonistic, Lazy. Bonds: Poor, Adventurer. Occupation: Bounty Hunter
Voice: Scottish accent
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 7 (-2) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Beast Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing the road beaten gear of a warrior. His fur is lavender and very short. His hazel eyes dart from person to person.
Personality: Beast is depressed about a lot of things. He tends to be a nihilist. He has all his life been fascinated with music.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He feels kind of lost in life; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Artistic, Logical. Flaws: Depressed. Bonds: Religious. Occupation: Sculptor
Voice: Slow speaker
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 6 (-2) | 6 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 90 gp.
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