Alston Sympony, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. His hair is long and auburn with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. He wears a mask on his face.
Personality: Alston hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Around other people he will do his best to conceal his emotions and appear jolly.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Alston reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his music dream.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Artistic. Flaws: Shy. Bonds: Military, Immigrant. Occupation: Adventurer
Voice: Speaks with a cold
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 7 (-2) | 12 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 400 sp.
Orla Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her whole body is exceptionally muscular. She has a long chestnut ponytail with little hanging trinkets. Her eyes are blue and catlike.
Personality: Abrasive and pushy, she has a hard time making friends. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born in the north, but her parents moved at a very young age to the east. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has decided she is irredeemable; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Impeccable, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Courier
Voice: Italian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
Possessions: 60 gp. Brown-green garnet (100 gp).
Eleanor Crosis, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She dresses well, wearing violet shirts, loose pants, and blazers most of the time. She has slicked back brown hair. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She exudes charisma. She is a tour de force of persuasion. A true patriot, Eleanor would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She served in the navy to pay for her family's outstanding loans. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: She wants nothing more than to rejoin the army; and several ex partners dislike her way of doing things and want revenge
Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Military, Enemies. Occupation: Banker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Aquan, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp.
Leshanna Hanali, Female Elf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She dresses well, typically a more casual-formal manner. Her whole body is exceptionally muscular. She has shaved her head bald. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a small toy that she constantly fidgets with.
History: Born to a pair of adventurers, Leshanna grew up listening to her mother's many stories. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hasn't been sleeping well lately.
Motivation: To reunite with her old friends; and to get a good night's sleep
Flaws: Insomniac, Addict. Bonds: Attractive, Immigrant, Adventurer. Occupation: Barkeep
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1700 sp.
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Their contribution stands as a beacon of hope for all adventurers!
