Torz Kenley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. With bright white hair and a scraggly beard. His gray eyes are passionate and lively.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A true patriot, Torz would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Torz was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to share knowledge with the world
Ideals: Passionate, Logical. Bonds: Military, Poor, Criminal record. Occupation: Assassin
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 8 (-1) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 40 pp. 1 Masterwork Uncommon Weapon.
Left-Handed Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a pastel vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her pastel boots flare out at the collars. She wears a small hat to hide her balding. She has a dull look in her amber eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is an amazing painter.
History: Born in the north to a Bricklayer, Left-Handed learned a great deal about her father's area of expertise. A gifted student she started as a Banker, but she got bored and became a Bricklayer. She struck the Bricklayer job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Athletic, Persistence, Gifted, Entrepeneur. Bonds: Job. Occupation: Bricklayer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 370 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver chalice with lapis lazuli gems (50 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 2 Alchemist’s fire.
William Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, he is an attractive figure. He wears tight fighting clothing, which leaves very little to the imagination. He has golden hair. His fierce violet eyes like to dwell on things.
Personality: He speaks before he thinks and is too direct. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and to prove his worth to the world
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Rich, Mentor. Occupation: Mayor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 3 Tanglefoot bags.
Matilda Garrick, Female Human [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears a faded coat and loose pants complete with top hat. Her skin is also unnaturally pale. Her golden hair is well kept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born in a small mountains village. Matilda liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane, Greedy, Forgetful. Bonds: Nature. Occupation: Doctor
Voice: Italian accent
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 7 (-2) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: Just what you see.
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