Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Barbena Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears a simple burlap shirt and baggy pants. She conceals her hand crossbow with her veritable burlap sack of a shirt, she is not a threatening figure. Her hair is chestnut and curly. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She has always had a great fascination with Gnomish culture. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a Knight, her father struggled to pay the bills. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better kind of golem.

Motivation: To prove her worth to the world; and obtaining odd cultural gnomish artifacts is her passion

Flaws: Ugly, Racist, Impulsive. Bonds: Poor, Adventurer. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Barbena Bloodkith, Female Dwarf Druid 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 13 (+1)12 (+1) 14 (+2)4 (-3)
Skills Nature +3, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 cp.


Social Check DCs


Eridred Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman typically wears brown cloth garments or leather armor. She wears her hair in dreadlocks. She wears round tiny glasses practically rammed into her face.

Personality: She is overprotective of those who hire her services. She feeds upon the attention of others.

History: She was raised in a white middle class family as the only child. Eridred liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and to clean up the streets

Flaws: Mundane. Bonds: Poor, Guardian, Attractive, Nature. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

Eridred Strongheart, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)11 (+0) 10 (+0)10 (+0)
Skills Intimidation +2, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 160 gp.


Social Check DCs


Shane Mitchell, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is fair and his fingers are delicate and long. His red hair is thinning but still full. His eyes are blue.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of southern immigrants he idolized his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He's also a talented Sage, but doesn't like to broadcast it.

Motivation: He is a bit of a kleptomaniac.

Ideals: Philantrophist. Bonds: Job, Immigrant, Criminal record. Occupation: Barkeep

Voice: Scandinavian accent

Attributes [hide]

Shane Mitchell, Male Human Fighter 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)10 (+0) 8 (-1)13 (+1)
Skills Medicine +1, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 90 gp.


Social Check DCs


Zook Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: This western man wears a robe, a symbol of the four houses of cards around his neck, and a sword on his belt. His clothes are grease stained in places. His hair is silver and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He invites people to come help in his community garden.

History: When he was but 5 years old his parents immigrated from the west. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zook fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Tabaxi people.

Ideals: Fighting, Philantrophist. Flaws: Racist. Bonds: Poor, Immigrant. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Zook Pilwicken, Male Gnome Ranger 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 14 (+2)9 (-1) 14 (+2)12 (+1)
Skills Animal Handling +4, History +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp. Jade (80 gp).


Social Check DCs

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